![]() If your app displays public transit information for cities in California, you want English and Spanish at minimum, Chinese and other languages if you can get translation resources. How many languages do you need to support? If your app targets Canadian government employees, you need both English and French. There are global app stores and you don't want to limit the marketability of your app if you don't have to. If you haven't been given any requirements for localization, think about your target markets. What are the localization needs for your app? Have you been given any localization requirements? If you have, then you already have your marching orders. NET flavor, the core concepts also apply if you were doing Objective-C and Java development on each platform. So although the iOS and Android information in this article has a definite. Xamarin's iOS and Android products use the native localization mechanisms on each platform. To do this, I'll use Xamarin's Android and iOS tools (formerly known as MonoDroid and MonoTouch). In this article, I'm going to build the same application on Android, iOS, and Windows Phone 8. ![]() NET stack to make localization much easier to code. By building the application for Windows Phone first or concurrently with iOS and Android, you will be able to leverage some powerful tools from the. ![]() NET Framework on each platform, you can share much of the code and get the globalization and localization functionality that comes with. When doing a native application, of course you want to hit the major platforms: Android, iOS, and Windows Phone. New development tools make it easy to support multiple languages and cultures, and you'll find that the hardest part is the language translation itself. That makes localization into a vital marketing expense. Everyone wants to get their apps in front of the largest possible audience, and as mobile app stores are global, your app should be too.
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